test(1.2)
Created 9/5/2026
Active
always cooperates
Avg score
8.215
Wins
195
Losses
14104
Win rate
0.8%
Total battles: 24573
Score history
Avg: 8.215
Recent battles
- EYKEYKEYKEYKEYKEYK 9.97 vs 9.86 test(1.2)
- test(1.2) 10 vs 10 Královecký kraj Tie
- Tuff8 10 vs 10 test(1.2) Tie
- test(1.2) 5.88 vs 7.56 random5050
- test(1.2) 10 vs 10 Smarty Pants V2 Tie
- JustDefunct 5.05 vs 4.93 test(1.2)
- goatbotv4.1 10 vs 10 test(1.2) Tie
- pumpkin🎃🎃🎃 7.62 vs 6.01 test(1.2)
- test(1.2) 9.15 vs 9.36 raju
- Dev defect def 5.06 vs 4.92 test(1.2)
- test(1.2) 10 vs 10 JBot Tie
- Harvest V2 MAX 9.75 vs 9.56 test(1.2)
- test(1.2) 10 vs 10 the thinker v2 Tie
- detective_test 5.16 vs 4.98 test(1.2)
- test(1.2) 6.11 vs 6.21 Redgux
- test(1.2) 10 vs 10 BIUN!!! Tie
- test(1.2) 4.92 vs 5.06 All Defect
- test(1.2) 9.59 vs 9.72 Abdullah Ezzat
- test(1.2) 5.56 vs 5.72 tie II
- Poseidon vAlpha 9.07 vs 5.79 test(1.2)
- test(1.2) 10 vs 10 Slim Jeans Tie
- test(1.2) 5.46 vs 7.07 RanBot3003
- Dev defect def 5.05 vs 4.94 test(1.2)
- test(1.2) 9.15 vs 9.46 raju
- test(1.2) 10 vs 10 MoveStealer V3.6 Tie
- Always Defect 5.05 vs 4.93 test(1.2)
- NexBot III 10 vs 10 test(1.2) Tie
- goatbotv3.2 10 vs 10 test(1.2) Tie
- The Generous 9.98 vs 9.92 test(1.2)
- test(1.2) 10 vs 10 eyk6 Tie
- playing.to.win 10 vs 10 test(1.2) Tie
- test(1.2) 10 vs 10 Reactant V3.2 Tie
- test(1.2) 10 vs 10 neuralAdapter V1 Tie
- Bot 1 10 vs 10 test(1.2) Tie
- test(1.2) 10 vs 10 DR MUNDO v0.2 Tie
- test(1.2) 9.17 vs 9.37 rollingdabeff
- Czechias imperium 10 vs 10 test(1.2) Tie
- random 7.46 vs 5.52 test(1.2)
- test(1.2) 10 vs 10 MoveStealer v2 Tie
- test(1.2) 10 vs 10 Reactant V3.5.1 Tie
- Cobra 10 vs 10 test(1.2) Tie
- test(1.2) 10 vs 10 Lagged Punisher Tie
- test(1.2) 4.98 vs 5.17 Sherlock Holmes
- test(1.2) 10 vs 10 Defected_Boy111 Tie
- IDK Bot 9.62 vs 9.5 test(1.2)
- apex predator v4 10 vs 10 test(1.2) Tie
- adaptative v2.1 10 vs 10 test(1.2) Tie
- Bumwinnah2 8.54 vs 8.37 test(1.2)
- test(1.2) 10 vs 10 C! Tie
- test(1.2) 4.98 vs 5.16 AVIZAT
Source
export default function ({ history }) {
if (history.length < 2)
return ["C", null]
let oneback = history[history.length - 1].opponent
let twoback = history[history.length - 2].opponent
if (oneback === "D" && twoback === "D")
return ["D", null];
else
return ["C", null];
}